Battlefield 2042 has received more criticism for using models from Battlefront 2, causing yet another debate.
Recent posts on Twitter and the gaming subreddit criticised the re-use of certain models from their previous game Star Wars Battlefront 2. One tweet even said it’s “honestly sad how badly EA/DICE ripped us off”, showing an example of two characters with the same face.
However, this is a perfectly normal thing for game developers to do. Developing new assets for every single part of a game takes time, and re-using assets or animations can cut down on development time that can otherwise be spent on more significant things.
Re-using Assets
And pretty much every big game does this, from Horizon: Forbidden West to Elden Ring. For example, From Software have been using the same door-opening animation since the start of the Dark Souls series. Whether or not this is “lazy” is up to you, but personally I think it makes a lot of sense that models aren’t used once and then discarded.
Updating old models is commonplace in the industry for a reason. Battlefield 2042 has plenty of issues, but to me it seems like some people are focusing on the wrong things. This isn’t the first time a game has re-used assets, and it certainly won’t be the last.
Battlefield 2042 has been criticised for a plethora of problems, from a lack of in-game features to overall performance and glitches. A petition calling on EA to refund the game has surpassed 200,000 signatures.
What do you think about Battlefield 2042 re-using assets from Battlefront 2? Let us know on social media.
Shop with GameByte!
Don’t forget, you can find some of these great games and more through the new GameByte Shop! The GameByte Shop is stocked up with the latest games, merch and accessories. We might even have a new-gen console or two! Sign up for our newsletter to be notified of our console drops. Please note the GameByte Shop is available for UK customers only.
[Featured Image Credit: EA/DICE]