Stronghold
A historical real-time strategy, Stronghold focuses on conquering new areas of land and expanding your territories through military force, but it also offers the possibility to use a strategy based on economy and development. Taking place in Medieval Britain, around the year of 1066, Stronghold’s gameplay can span over longer periods of time, even for hundreds of years after the initial date when you started.
The player takes the role of a Lord that must make his kingdom thrive by creating a steady economy, building powerful armies for defense and reconquer the lands taken by other rival lords.
Medieval II: Total War
Combining turn-based strategic rounds with real-time tactically-oriented battles, Medieval II: Total War is based on medieval warfare, religion and political elements. Its storyline takes place between the years 1080 and 1530 and includes territories from Europe, the Middle East and North Africa.
The gameplay has two modes: battles and single-player campaign, the battles being available in multiplayer, in user-defined scenarios, or in historical settings that simulate real wars. In the campaign the player can take control of a faction and build a civilization in order to defeat other factions and take control of at least 45 rival territories.
Age of Empires II: The Age of Kings
The second title of the Age of Empires game series, The Age of Kings takes place during the Middle Ages and offers a number of thirteen playable civilizations. The players’ goal is to gather resources that help them build towns and armies in order to gain enough power to defeat their enemies and conquer territories.
Five historically-based campaigns are available where the player is constricted to follow some specialized and story-backed conditions. In addition to these, three additional single-player game modes, and multiplayer are also supported. Age of Empires II: The Age of Kings spans over a 1000 year period and is an extremely respected medieval gaming title, being the inspiration for many other titles that came after it.