Review: Beyond Two Souls

Following the hugely successful launch of Quantic Dream’s critical darling Heavy Rain, Beyond Two Souls, an interactive drama action-adventure PlayStation 3 exclusive, is the French developer’s latest effort in capturing the love of gamers once again. It’s unfortunate, then, that the Ellen Page and Willem Dafoe game falls well short of expectations. Beyond Two Souls … Read more

Rumor: PS4 Launch Title DriveClub Delayed Until Next Year

It is unconfirmed as of yet, but there are rumors swirling around that DriveClub will no longer be a PlayStation 4 launch title and be delayed until Spring 2014. The rumor spawned from a website called The Same Coin, where they report that an “anonymous source” has told them that DriveClub will be delayed. Since … Read more

PS4 Kiosks to Start Rolling Out Over the US

Sony has begin putting up PlayStation 4 kiosks all around the US. Wednesday, at select Sony Stores, customers can have an ‘Experience PlayStation’ station to try out the console. Thousands more will be coming to other retail chains like Best Buy, GameSpot, Traget and Wallmart. The games that will be shown off include Contrast, FIFA … Read more

New Knack Screens Show Co-Op Character

New Knack screenshots have emerged from the Tokyo Game Show and are showing off Robo Knack, the co-op character for the second player. The game has local co-op of the drop –in, drop-out variety. It adds a second Knack character seen in the screenshots as a silver version of the golden hero. The two Knack … Read more

Original PS4 Design Was ‘Totally Different’

Chief designer Tetsu Sumii, the man behind the PlayStation 4 design , revealed today some important details regarding the PS4 design. Sumii stated that the past PS4 design was “totally different”  from what we see today.  “When we started the product design for PS4, we didn’t start by thinking about what the shape would be. … Read more

Guerrilla Games: It Takes Four Times the Effort to Makes PS4 Games

Despite being analogous to the PC by having the same architecture, it seems that the PS4 still requires more effort to make a game on it. This is according to Lead Designer Eric Boltjes of Guerrilla Games, makers of Killzone: Shadow Fall, in an interview with VG247. “The architecture is really cool because it’s easier … Read more

SCEA Vice President Feels “Nobody Gains From Console Exclusivity”

SCEA’s Vice President of Publisher and developer Relations Adam Boyes in a keynote talk at IndieCade on Friday says that console exclusivity isn’t a benefit to anyone. He and Sony wants developers to be successful, even if that means going mutliplatform. “Right now exclusives are just a way for [console markers] to brag louder. Nobody … Read more